The Twitchy Witch
Play as a witch running an illegal tea shop in the 1700s. Collect resources from dubious sources and satisfy your patrons needs with different tea flavors including some more exotic flavors.
Game design document: https://docs.google.com/document/d/e/2PACX-1vThktDchboQNy5wDf1nVfbqvrvlYf4h7dMkR...
aquadictus - Programming
zee_em - Programming
Izmaost - Art and a dash of programming
Zenunim - Music and SFX
Status | Prototype |
Platforms | HTML5 |
Authors | aquadictus, Zenunim, Izmaost, zee_em |
Made with | Godot |
Tags | 2D, Female Protagonist, ferret, Pixel Art, Relaxing |
Code license | GNU General Public License v3.0 (GPL) |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Textless |
Download
Download
Game design document
External
Comments
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I love the vibe of this game!!! I found a bit of lag when entering the graveyard for some reason. Also, my favourite part of the whole game is the customer satisfaction: "Toooootaly not random" XD XD
we do plan on working on the game in the future (learning in the free-time hobby style) so hopefully any lag should clear up as the patches roll out :D (and
sadlywe won't have random responses lol)art, sound effects, and overall atmosphere are excellent. Gameplay loop could use improvements, I might suggest invisibility being on a timer, adding gold to the shop, customers getting impatient if you take long making the tea or throw it at them before its ready. Really loved the style, good job!
Thank you for the feedback!
We are currently working on expanding the game with more gameplay elements and a bit of a shop overhaul as that was rushed in last second for the jam. Keep an eye for the update once the jam is done with the judging as we have a lot coming in the future! :D
Nice art and sfx, I like the "Hide" and "Teleport" Transition a lot, really well made.
The game is at his first stage, but enjoyable anyways ! GG
Little note : if you combine a tea without a customer, when the tea cup land, one invisible customer will spawn and catch it.
I am happy you liked the game!
The shop is a bandaid fix as we ran out of time to implement the shop so, I, the artist did a dirty fix on it lol :D, it will be fixed in the upcoming patch (released after the jam has been judged)
Wow, this is lovely!
Thank you!!! Keep your eyes peeled as we plan on continuing development :D
Honestly LOVE this concept!
Fantastic concept, and I hope you all decide to keep developing this!
Thank you for liking the game and the immense amount of feedback in detail! We do plan on developing as the team enjoyed working on it as both a standalone project and as a learning experience. (Only one of us had some Godot experience so it was definitely more learning :D)
We do plan on having more to the collection gameplay, as well as an overhaul of the potion-making part (it's currently cobbled together with hopes and prayers for a jam deadline)
Of course with updates basic settings will also be added.
Thank you for enjoying out game! :D
Very cozy game! Love the atmosphere and art! If you combine too fast the customers don't animate coming in they only animate going out the shop. Other than that great job^^
Thank you for playing and your feedback!
Very cool game, and cozy graphics, however I got stuck when I was behind a grave keeper and had to crawl behind them to gather ingredients.
Thank you for playing! We will review your feedback and make adjustments where needed.
The art and mood in this game is so good! I'd love to explore this world further and really look forward to if you decide to continue developing it
Thank you for playing. The plan is to continue working on it!
I love how everything is so animated, very wooshy, great art ^-^
I 'm happy you like the wooshwoosh, i took a decent chunk of time :)
Very cute! Would love to see this developed further <3
We do plan on working on it after so you're in luck! :D